Jun 16, 2008, 04:52 PM // 16:52
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#1
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Desert Nomad
Join Date: May 2008
Location: Blackwater Park
Guild: MpF
Profession: P/
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Running in cities and outposts
Wouldn't be great if u can use stances for running in cities and outposts???
That makes the game much more faster when you need to go through the city selling stuff or doing your own business.
Why not allow players to use running stances??
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Jun 16, 2008, 05:03 PM // 17:03
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#2
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Wilds Pathfinder
Join Date: Jan 2007
Location: England (GMT)
Guild: The Imperial Guards of Istan [TIGI]
Profession: R/
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One of the oldest game mechanics (imo) needs changing? No.
Outpost != explorable area/mission.
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Jun 16, 2008, 05:05 PM // 17:05
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#3
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Desert Nomad
Join Date: Sep 2007
Guild: Stygian Disciples of Tenebrasus
Profession: N/Me
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I'd prefer being able to walk.
Besides, if we allow running stances, why not others? Why not all defensive skills? Offensive? Massive Meteor Shower displays in Kamadan District 1 during peak travel time?
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Jun 16, 2008, 05:52 PM // 17:52
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#4
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Krytan Explorer
Join Date: Nov 2007
Guild: [LLL]
Profession: W/
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you can run in towns just use suger rush or other festival items
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Jun 16, 2008, 06:45 PM // 18:45
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#5
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Departed from Tyria
Join Date: May 2007
Guild: Clan Dethryche [dth]
Profession: R/
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Buy some Sugary Water and have a party.
/notsigned
Stances would be fine, but I'd doubt that'd be added when the original items for Sweet Tooth were all speed enhancements for outposts.
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Jun 16, 2008, 07:11 PM // 19:11
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#6
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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Well, actually you DO run in outposts. What we can't do is WALK.
To run FASTER, you have sugary items. Oh, it's 400g too much?
Hm... farm mandragor roots!
Mwa-ha-ha-ha-ha!
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Jun 16, 2008, 09:21 PM // 21:21
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#7
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Forge Runner
Join Date: Jun 2006
Guild: Guildless, pm me
Profession: R/Mo
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Quote:
Originally Posted by MithranArkanere
Oh, it's 400g too much?
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No, but "400g x Every outpost I ever visit" is.
IMO, there should just be an inherent buff that gives you an extra 100% running speed while in towns, or make it a toggleable option. I would rather not spend 5 minutes I don't need to running between storage and Merchant and the zone portal, especially in big outposts like LA and Droks and such.
/sign
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Jun 16, 2008, 10:24 PM // 22:24
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#8
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Forge Runner
Join Date: Nov 2006
Location: Arizona, USA
Guild: [OOP] Order of the Phoenix I
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/Signed
In town skills like this would be kind of fun I think.
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Jun 16, 2008, 11:19 PM // 23:19
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#9
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Hall Hero
Join Date: Jul 2005
Location: California Canada/BC
Guild: STG Administrator
Profession: Mo/
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Chocolat Bunny hmmm good.
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Jun 17, 2008, 01:40 AM // 01:40
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#10
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Hall Hero
Join Date: Aug 2005
Profession: E/
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/notsigned
Stupid. Use sugar items instead.
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Jun 17, 2008, 02:08 AM // 02:08
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#11
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Wilds Pathfinder
Join Date: Jul 2007
Location: _____________________ (\__/) (\__/) (\__/)Help (='.'=)(='.'=)(='.'=)Bunny (")_(")(")_(")(")_(")
Guild: [Bomb]
Profession: E/
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/notsigned
Sugar rush should be enough. Unless if you are racing someone, but cheating is not good lol.
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Jun 17, 2008, 02:21 AM // 02:21
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#12
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God of Spammers
Join Date: Oct 2005
Location: in the middle of a burning cornfield...
Guild: Scars Meadows [SMS] (Officer)
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/notsigned
As others have mentioned, just use sugar rush.
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Jun 17, 2008, 02:27 AM // 02:27
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#13
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Desert Nomad
Join Date: Apr 2008
Location: CA
Guild: Tears Of The Ascended [ToA]
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hasnt this topic been talked about since the cavemen time?
/notsigned
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Jun 17, 2008, 02:53 AM // 02:53
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#14
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Pre-Searing Vanquisher
Join Date: Jun 2005
Guild: Fifteen Over Fifty [Rare]
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Quote:
Originally Posted by MithranArkanere
Well, actually you DO run in outposts. What we can't do is WALK.
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QFT, because everyone is focused on the rest of your statement.
We do actually run in town already. In fact we run everywhere all the time. We can't walk. Thats the real problem.
__________________
I like pizza.
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Jun 17, 2008, 03:03 AM // 03:03
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#15
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Desert Nomad
Join Date: Sep 2007
Location: Northeastern Ohio
Guild: LaZy
Profession: P/W
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Quote:
Originally Posted by Tatile
Massive Meteor Shower displays in Kamadan District 1 during peak travel time?
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/signed, for the ability to kill everyone in Spamadan
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Jun 17, 2008, 03:22 PM // 15:22
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#16
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Desert Nomad
Join Date: Aug 2007
Guild: Primeval Warlords[wuw]
Profession: R/
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Quote:
Originally Posted by Vilaptca
QFT, because everyone is focused on the rest of your statement.
We do actually run in town already. In fact we run everywhere all the time. We can't walk. Thats the real problem.
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*points*
Usul, we have Roleplayer-sign the likes of which God has never seen!
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Jun 17, 2008, 06:23 PM // 18:23
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#17
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Grotto Attendant
Join Date: Mar 2005
Location: A little chalet outside Drok's
Guild: Natural Born Killaz
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Quote:
Originally Posted by Kanyatta
No, but "400g x Every outpost I ever visit" is.
IMO, there should just be an inherent buff that gives you an extra 100% running speed while in towns, or make it a toggleable option. I would rather not spend 5 minutes I don't need to running between storage and Merchant and the zone portal, especially in big outposts like LA and Droks and such.
/sign
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What are you tripping over when in town? It doesn't take five minutes to take care of all that business in Henge of Denravi!
/not signed. There's no need for it and the only result would be people getting things done 25 - 33% faster IN TOWN. The cumulative amount of time saved during overall game play wouldn't amount to a hill of beans. Besides, I don't know if the game mechanics would support using only certain skills in town without allowing all skills to be usable. And if it were possible to alter the game mechanics to allow it, I don't think it's worth the time and expense for A-Net to bother with it.
Last edited by Kook~NBK~; Jun 17, 2008 at 06:28 PM // 18:28..
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Jun 17, 2008, 07:55 PM // 19:55
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#18
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Furnace Stoker
Join Date: Mar 2007
Guild: Our Crabs Know True [LOVE]
Profession: R/
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Festivals have games that occur in towns (Dragon Nest). Being able to use skills of any kind for those would be unfair. This isn't needed, so
/unsigned
However, an option to open storage by pressing a single key would be nice. This would allow you to walk to the Merchant, and not walk to Storage as well. We can already open [I]nventory, [P]arty Menu, and things like frie[N]d's list, so why not an easier/faster way to open storage if in a town.
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